
100%, 200% and 300% zooms of an edited sprite of Dingus. This may or may not be used in the future.
Original Sprite was the main character of a SNES game called Whirlo, which had a really long and stupid name in Japan and no release stateside.

100%, 200% and 300% zooms of an edited sprite of Dingus. This may or may not be used in the future.
Original Sprite was the main character of a SNES game called Whirlo, which had a really long and stupid name in Japan and no release stateside.

We had no internet last night, and I only got to talk to Keldor for a little while last night. So, I struggled through the finger and wrist pain. And I made a thing. Because I like you guys.
This is Pogo, I drew him before, but as is usually the case, I can’t stick to a single visual or anatomical style between two drawings. It’s called a case of the lazy. Big foot. Big air.

After a little break and some adjustments to the palette, I decided to try shading it. This was a pretty big project to have to come back to after not seriously doing any kind of pixel art for a long time. I know it has flaws, and I probably could have done better in some places, but I’m really out of practice. Seriously. I will maybe revisit it one day, but here you go. 8 colours (including transparent background, 7 without). I should also clarify that Lurian definitely did the original lineart, I just translated it to a pixel medium.